Penny Arcade Expo - PAX Wrapup

edited September 2009 in Everything Else
I wasn't going to mention anything about this on here, since I figured the crossover interest between housing/economy and video games was pretty low. But then as I was walking around the expo this weekend, I actually ran into someone from the blog (I won't name any names).

So did anyone else attend PAX this weekend? This was my second year, and I have to say, I really had a great time. Here's my wrapup.

Highlights
Panels - I really enjoyed the Assassin's Creed demo. Not only does the game look sweet (I really enjoyed Prince of Persia: Sands of Time, which was made by the same group), but the guy giving the presentation was funny. He had a quirky sense of humor that added a lot of fun to it.

Exhibition Hall - I'm not at all into anime, but one of the games that looked the most fun to me was Naruto: Rise of a Ninja for the Xbox 360. Run around on rooftops to deliver ramen, with the occasional break into a full-featured fighting game? Sounds bizarre, but looks hecka fun.

Also cool was Blazing Angles 2 for the 360. But that may just be because I'm a sucker for flying games.

Dang, it would seem that Ubisoft really stole most of my attention.

Concerts - I'd never heard Jonathan Coulton before, but my friend who attended PAX with me was really excited to see him. After attending the show, I can see why. He's quite amusing, and put on an excellent show. Definitely check out his work (although his website seems to be down as of Monday morning). He'll be back in Seattle twice in the next few months, so you too can partake.

PC Freeplay - They had a quirky game installed on all the PC Freeplay machines that was quite fun. In Babo Violent, you're a marble. A marble equipped with a bazooka, chain gun, flamethrower, or any of a number of other crazy weapons. You roll around in a top-down 3D maze, shooting other marbles, which explode in a shower of gratuitous blood. Good times.

Lowlights
Exhibition Hall - I was personally disappointed by the notable absence of Blizzard (Starcraft 2) and EA (Spore & Sim City Societies). Hopefully they don't ignore the show next year as well.

Also, the "Most Annoying Game (that I played in the Exhibition Hall)" award goes to Lair, a dragon-flying game for the PS3. The controls were way too difficult to figure out, with the analog sticks controlling only the camera, and control of the actual dragon achieved by tilting the controller. It basically felt like they used the tilt control just because they could, not because they should. Would have made a lot more sense to just stick with the dual analog control. Also, the objective kept changing in the level they had set up, which just made it all the more confusing. "Blow up the bridge! No wait, shoot down the dragons! No wait, destroy some soldiers! No wait, take out the dog-bulls!" If that game was supposed to make me wish I owned a PS3, it failed.

Panels - During the first Q & A with Jerry & Mike, some guy got up and started his question with something like "did you do that on purpose?" Everyone was confused, and when asked to clarify, he responded with "I could sue you, you know." It went downhill from there. I think the guy was stoned or something.

During the Hothead games panel (which was overall quite fun) about the upcoming PA game, On the Rain-Slick Precipice of Darkness, they gave away an Xbox 360 Elite with the *achem* Fruit #&$%er drawn on it. That they gave away a sweet prize wasn't the lame part.

After the Q&A time was done, one of the devs said he was surprised that "certain questions" weren't asked. Basically he was waiting for someone to ask if the game was going to be released on Xbox Live Arcade (which it is), and whoever asked that question was going to be given the Xbox. Since nobody asked it, they basically gave it away randomly.

What was lame though was that earlier some girl did ask whether the game would be coming out on any consoles or Mac, to which the devs answered "It will be on PC, Mac, and Linux," thus implying that it would not be on any consoles. After that answer, why would anyone get up and ask specifically whether it would be coming out on XBLA? That would just be redundant and silly. I think they should have given the 360 to the girl that asked about the consoles and the mac. Oh well.

Overall Impressions

Jerry & Mike's panels were all great, as was Wil Wheaton's keynote. I was also impressed with Mr. Wheaton's incredible stamina, as he seemed to be out at his table signing autographs for at least half of the time the show was open.

The show as a whole felt a lot better organized than last year, there was tons to do, and more fun than you should be allowed to have for $40 (the early bird 3-day pre-reg. price I paid). I definitely recommend checking it out next year if you're at all into video (or tabletop) games.

Comments

  • I was there and had a lot of fun playing some new table top games.
  • The Tim wrote:
    I wasn't going to mention anything about this on here, since I figured the crossover interest between housing/economy and video games was pretty low.

    Score another for crossover. After a 1.5 year video game hiatus after playing WOW, I picked up Bioshock last week. I was a huge System Shock fan, so I've bene waiting for this game for a very long time. I estimate I'm about half way through it so far and I have not been disappointed in the least. That game is fraking awesome!
  • I was there. My brother and I didn't plan ahead so we ended up wandering around the exhibition hall for few hours and then we went back and forth between PC and console freeplay.

    Highlights
    We happened to catch the last 3 minutes of "Pitch your tabletop game idea" in which a guy proposed a card game based on bipolar disorder that actually sounded pretty cool.

    Lowlights
    I played a PSP attached to a girl. That was awkward:

    me [while trying to start the game]: So, uh, what game is in here?
    PSP girl: Madden 07. Do you like sports games?
    me: No.
  • I played a PSP attached to a girl. That was awkward.
    Hah! I saw those too. I picked one up and looked at it for a while, but wasn't keen on sitting around long enough to play a game. I listened to her spiel about the PSP Slim and how much better it is, asked when it would come out and at what price, then went on my way.

    Apparently we weren't the only ones who felt a bit awkward. Joystiq: Sony tethers PSP Slims to cute girls, awkwardness ensues
  • The Tim wrote:
    Apparently we weren't the only ones who felt a bit awkward. Joystiq: Sony tethers PSP Slims to cute girls, awkwardness ensues

    Who would've thought that having someone standing facing you 1 foot away while you play a game could be awkward? I didn't even get a spiel on the new features and I left before the game began because I didn't really want to try it out, I just have a hard time saying no to people in those situations.

    I liked this bit of social commentary on the joystiq post. (oops no hot linking to waffleimages, new link).

    ownedcu5.th.png

    edited by The Tim to change to a link, since the image said "no hotlinking from this host."
  • The Tim wrote:
    ...the "Most Annoying Game (that I played in the Exhibition Hall)" award goes to Lair, a dragon-flying game for the PS3. The controls were way too difficult to figure out, with the analog sticks controlling only the camera, and control of the actual dragon achieved by tilting the controller. It basically felt like they used the tilt control just because they could, not because they should. Would have made a lot more sense to just stick with the dual analog control. Also, the objective kept changing in the level they had set up, which just made it all the more confusing. "Blow up the bridge! No wait, shoot down the dragons! No wait, destroy some soldiers! No wait, take out the dog-bulls!" If that game was supposed to make me wish I owned a PS3, it failed.
    The ironic thing is that now almost two years later, Lair turns out to be the first actual disc-based PS3 game I purchased for my PS3.

    Of course, I got the PS3 (for just $200) mainly to play PS2, PS, and downloadable games, and paid less than $8 for Lair, mainly for the laughs...

    P.S. - Looking forward to PAX this year in just a week! They have taken over the entire convention center this year. Crazy!
  • Can't wait for PAX. got the three day pass this year (only got a one day pass last year).
  • I'd go if I had someone to go with. On the other hand I just glanced over the first few panels on the schedule and now I'm thinking I should have went anyway.
  • I'd go if I had someone to go with. On the other hand I just glanced over the first few panels on the schedule and now I'm thinking I should have went anyway.
    Little late to change your mind now. The show is sold out completely, and 3-day passes are going for $200 on Craigslist. I should know, because that's how much I sold mine for after I was confirmed on the media pass list. :shock:
  • The Tim wrote:
    Little late to change your mind now. The show is sold out completely, and 3-day passes are going for $200 on Craigslist. I should know, because that's how much I sold mine for after I was confirmed on the media pass list. :shock:
    Yeah I know. I'm hoping they put all of the panels on the DVD, like they did in '05. How did you get on the media pass list?
  • How did you get on the media pass list?
    I write game reviews occasionally for a friend's little game review site: GameBrainSpew. I applied for a media pass and they gave me one.
  • Well crap, is that all it takes? Those are some pretty short reviews.
  • Well crap, is that all it takes? Those are some pretty short reviews.
    Well we don't see the point in 2,000 word novels. It doesn't take a ton of words to get across the answer to the question: "is the game fun?"

    The site is intended to be a different take on video game reviewing. No number scores, concise reviews that get to the heart of the question of whether a game is fun or not, and why or why not.

    Also, FYI the site is set up as a licensed business, which I believe is one of the PAX media requirements.
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